Post by Segaman on Apr 22, 2003 18:38:33 GMT -5
SEGA of America, Inc. today announced that "Vectorman" (working title) is currently in development exclusively for the PlayStation 2 computer entertainment system and will debut at the Electronic Entertainment Expo (E3) 2003. "Vectorman" is being developed by Pseudo Interactive and is slated for release in early 2004.
An explosive third-person action shooter, the game casts players as Vectorman, a modular robotic soldier on an epic campaign to rescue Gamma 6 from the evil Orbot, Volt. A veritable walking arsenal with interchangeable, upgradeable parts, Vectorman has access to more than 15 devastating weapons and 25 high-tech upgrades that give gamers the freedom to explore Gamma 6 on their own terms.
"Vectorman" features an advanced physics engine that allows for massively destructible, fully interactive environments. As gamers lay waste to Volt's mechanized infrastructure, pillars topple and bridges crumble, allowing gamers to take cover behind the rubble or use debris as a deadly weapon.
The game also includes advanced artificial intelligence, supporting a unique "living world" where Orbots go about their daily lives, working and reacting to Vectorman's every move. Enemy soldiers adapt to their environment, take cover when attacked and use advanced strategic tactics to create deep, varied combat that challenges gamers to approach each encounter differently.
"'Vectorman' doles out destruction in spades," said Mike Fischer, vice president of marketing, SEGA of America, Inc. "With a massive arsenal of circuit-shredding weapons and upgrades, things are bound to get messy. You'll almost start feeling bad for the Orbots. Almost."
"Vectorman" is the third game in the Vectorman series, which originally appeared on the SEGA Genesis video game console.
This game is not yet concept approved by Sony Computer Entertainment America.
An explosive third-person action shooter, the game casts players as Vectorman, a modular robotic soldier on an epic campaign to rescue Gamma 6 from the evil Orbot, Volt. A veritable walking arsenal with interchangeable, upgradeable parts, Vectorman has access to more than 15 devastating weapons and 25 high-tech upgrades that give gamers the freedom to explore Gamma 6 on their own terms.
"Vectorman" features an advanced physics engine that allows for massively destructible, fully interactive environments. As gamers lay waste to Volt's mechanized infrastructure, pillars topple and bridges crumble, allowing gamers to take cover behind the rubble or use debris as a deadly weapon.
The game also includes advanced artificial intelligence, supporting a unique "living world" where Orbots go about their daily lives, working and reacting to Vectorman's every move. Enemy soldiers adapt to their environment, take cover when attacked and use advanced strategic tactics to create deep, varied combat that challenges gamers to approach each encounter differently.
"'Vectorman' doles out destruction in spades," said Mike Fischer, vice president of marketing, SEGA of America, Inc. "With a massive arsenal of circuit-shredding weapons and upgrades, things are bound to get messy. You'll almost start feeling bad for the Orbots. Almost."
"Vectorman" is the third game in the Vectorman series, which originally appeared on the SEGA Genesis video game console.
This game is not yet concept approved by Sony Computer Entertainment America.